I'm writing this walkthrough from the
perspective of entering from outside, rather than through the Wolves
Den, so if you've entered that way you'll probably find it easier to
use the map as well as the walkthrough.
Upon entering you'll have to either
light a candle, torch or lamp, or cast the Light spell, if you have a
mage in your party. I haven't written down every time you'll run into
goblins, because they're scattered through the entire level.
Once you've killed the first few
goblins, go towards the south, and down the passage in that direction.
There's a few goblins and bats down here, but more importantly, there's
a Steel Dagger in a container. This is a good weapon for this early in
the game, and you probably want to equip it.
Now go back up to the river and enter
the other passage. Once again, when you get the option, go towards the
south. You'll get a message about goblins being near. After killing the
goblins you'll find an Iron Short Sword on the ground, and some
lockpicks in a container.
Now back down to the main passage, and
up towards the north. There's some crates with food in them up here,
which you might want to pick up.
Now it's time to head down the far
southern corner. In the room at the end of the passage you can pick up
some potion making herbs before heading through the door. There's a few
goblins and a wolf in here. One of the goblins will drop a Bolt of Fire
scroll if he hasn't used it on you. You'll find some coins and a curing
potion in the chests. Now head out the door to the west, but don't go
down the ramp that's right against the wall yet. Go a little to the
right and there's a ramp leading down to a locked room. There's a
couple chitrach larvae in there, but nothing else.
The next two side passages just lead to the garbage pit, which has a serpent in it, and a room with a couple goblins.
The next passage westwards leads to an
area with three locked doors and a chute leading down. The chute just
takes you back to the chitrach room. The three locked cells hold a mung
rat, a giant lizard, and the body of an Avernum soldier. Nothing much
in there.
The last side passage leads to a bridge.
Don't forget to pick up the healing herbs on the ground, and there's
some food in some pots right before the bridge. Once over the bridge
you can go towards the west, but it's just a dead end, and there's
nothing there but a bat. Now towards the north, where you'll find the
Goblin graveyard and a few rats.
Now up and over another bridge. There's
two goblins here, one of whom drops a Bolt of Fire scroll. Through the
door is the Goblin temple. Kill all the goblins, and the two skeletal
warriors. I've sometimes found a Stone Short Sword+ here, which gives
+5% less chance to be hit in combat. It's generally not a good idea to
pray at evil altars, but remember it's there for later on in the game,
as you can perform the Ritual of Sanctification on it once you get the
ability. It gives you 100 experience.
Now head down the passage to the east,
into the area where the better goblins live. There's a chest with
healing potion. There's also a secret passage in the little alcove near
the river. This leads you to a boat. There's some potion making herbs
there, and also on the little island right across. Into the boat and
down the river. You'll see a little ledge sticking out of the water
with some poisonous areas and a pool at the back. You can get a
Lightening Spray scroll from the pool.
Now get back in the boat and row under the bridge to
get to an area with some mushrooms and a ramp leading down. Follow the
ramp down, but there's some Giant Spiders down there. Once you've dealt
with them clear all the webs and go down the little alcove. There's
another secret entrance here, through which you'll find some more Giant
Spiders. Once you've killed them check the ground for a healing potion
and a Nature Lore charm. Then check the chest for a Crafted Chain Mail.
Once you've gotten that go back to your boat and back to the main area.
Go back to the far south, and down the ramp to the Wolves Den.