Gale is a kind of complicated city, so my best advice is to wander around and make sure you've covered the entire map.
When
you first enter Gale you'll find that you can't get in through any of
the gates. Make your way to the northeast corner of town and
you'll find a man standing near a trap door. This is Pasi and
he'll give you permission to use the secret passage into Gale.
The
secret passage leads up into a storeroom in one of the inns in
Gale. Make your way into the common room and talk to Langley, the
innkeeper, if you want. Sitting at one of the tables is Alba, who
sells Skribbane.
Just
to the south of the storeroom you entered through is the inn's
kitchen. You'll find Mario sitting here, who sells food.
Leave
the inn and explore around outside in Gale. There's a woman
wandering around in a yellow and brown dress somewhere. This is
Carol, who will join your party if you have a high enough
reputation. Unfortunately there's a townswoman wearing the same
clothes who will demand 100 coins or she'll tell the Mayor that
you're there. I wouldn't worry about paying her, since the only
thing that happens if you get caught is that you get thrown into a cell
which is rather easy to escape from.
If
you do get thrown into the cell there's a secret passage in the
southeast corner of the room that leads to another room with
Zombies. Kill the zombies and take note of the trapdoor in the
southwest corner. This leads to the southwest corner outside of
Gale. You can either escape the cell this way or, more easily,
you can pick the lock. Don't worry, they'll ignore you once
you've escaped.
Back
outside keep exploring a little bit and you'll find a Nephil
beggar. He doesn't give you anything if you give him coins, but
be nice.
The
second beggar can be found near the southeast corner of town.
This is Gelahd, and if you give her some coins she'll tell you a woman
you can find in the Herb House who knows something about the Golems.
Just
to the northwest of Gelahd is the second inn in Gale, which is run by
Cole. Sitting at the bar is Mrurr, who will sell you a boat that
will take you to the Isle of Maddok. You want to buy this boat,
because it's a good idea to go to the island, since that's the location
of the Tower of Zkal.
The
block of rooms to the west of this inn is City Hall. In the
southwest corner you'll find Commander Leona. Talking to her will
get you thrown into the cell as well. To the east of Commander
Leona is the Mayor's office. Again, talking to Mayor Rali will
get you thrown into the cell. In the southeast corner of the
mayor's office is a secret passage leading to a small looping passage
and another secret passage. However, going through the second
secret passage into the treasury will turn the entire town hostile.
Now
make your way to the West Gate and through a door just south of the
gate itself. Follow it around all the way to the end in the
south, near the docks. There's a secret passage in the northern
wall here which will take you to the door to the Gale Library.
There's another door between Leona and Rali, but you can't get through
it. If you can't pick this lock, wait until you talk to the Herb
Seller in the Herb House so you can get the key. Inside the
library you will find the location of the Lair of Drakos, the spell
Move Mountains Lv.3 and the Heroic Brew recipe.
Now
make your way back to the center of town. There are two blocks of
buildings, both containing shops. The western block contains
Kalen, who provides training; Stern, who sells some really nice
Missiles; Velnas, who sells Mage spells and also identifies
items; and Nantier. Nantier sells alchemical recipes, but more
importantly he'll give you a quest to learn the Heroic Brew recipe from
the library. Talk to him a little bit and he'll tell you about a
woman who has the key to the library. You need this knowledge to
be able to buy the key.
The
eastern block of shops contains just two shops, both of which are
unlimited item resellers, like Levy in Fort Emergence. The
northern shop belongs to Asp. He has some pretty nice weapons in
his stock, and, if you give him at least 10 skribbane he'll also show
you his special stock, including the Flaming Sword and the Shielding
Spike. To the south is Dharas, the armorsmith, who also has some
very nice items, including the Crystal Shield.
In
the northwest corner of town you'll find a church, which is run by
Zachariah. He sells Priest spells and provides healing.
Just
to the north of the church is the secret passage which leads to the
Herb House. Once you enter the Herb House talk first to the woman
near the southern wall. She doesn't tell you her name, but she
has the key to the Gale Library, which she'll sell you for 5000
coins. She also sells skribbane.
Now
speak to the woman sitting near the northern wall. This is
Roeselei, who has some information about a mage living in the mountains
to the southeast of Tevrono.
That finishes up Gale, so now lets move onto the Isle of Maddok.
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