This town is full of a lot of people, most of whom are sailors, and most of whom are very rude.
Along
the eastern side of town are a row of houses and apartments, some of
which have coins in them. Remember to shut the door and make sure
you're alone before stealing anything.
The
middle building in the south is a barracks of types, and the last
building in the south is a Flophouse, run by Claw the Nephil.
Claw won't let you stay there, because you aren't a sailor, and if you
have a nephil in your party he'll tell you that he doesn't care much
for his own species either.
The building just north of the flophouse is a common provisioner, and the building north of the barracks is Merry's shop.
There's a pen in the far northwest of town with a couple cows, and that leaves just one building left to explore.
This
is the Inn, which is run by Carroll. Like pretty much everyone
else in Delis, he'll be rude. Standing at the bar is Glydden, who
is the only person in Delis who isn't rude to you, at least if you've
helped out her soldiers. If you've helped them out she'll give
you some advice.
If
you check out the rooms in the hallway you'll find that there's one you
can't enter. Rather than tryng to build up your tool use skill to
pick the lock on this room, go outside the inn and check the northern
wall for a secret entrance to this room. There's a chest in here,
which you'll need either Dispel Barrier Lv.2 or a Piericing Crystal to
get through. The chest contains a package that you'll need for a
future quest, but taking it will turn the town hostile, so don't do it
until you've done everything else in town. Once you've taken the
package you'll be able to open the door into the hallway, which is a
good thing, since the secret door is now locked. Since the only
thing to do here really is talk to Glydden, once you've done that you
can loot the chest and then leave town as quickly as possible.
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