Upon
first entering Pergies, you'll get a message about how happy you'll be
to leave. That's because there isn't much here.
The
three buildings against the southern wall are a smelter and two storage
rooms. Don't get too excited about those crates and barrels
though, they contain rocks...lots and lots of rocks.
The
building just to the northeast is a barracks, with nothing in it.
The building just to the northwest is another Merry's Shop. He
sells the same things as all the other ones.
In
the northeastern corner of town are two houses. They'll both have
a trap right after you step through the door, but these are easy traps
to disarm. It might be wise to save before trying though, just in
case. Each of the rooms has a dresser in the back bedchamber, and
both dressers are armed with simple traps. It's useful to check
these out, as a couple of the items are somewhat useful.
Right
across from the houses is a common provisioner, and across from that is
the Inn. The innkeeper's name is Ilsa, and she'll talk to you
about her daughter Susie.
Head
down the hall now. The room closest to the common room has Paulo
in it. He'll teach you a few Priest spells, which you probably
already have from the Tower of Magi. He'll also give you a quest
to recover a package of herbs that was stolen from him. He'll
tell you he believes it's in the back room of the Inn in Delis.
Once you have the herbs and have given them to Paulo he'll give you a
Mage's Bracelet as your reward.
And that's it for Pergies, the mining capital of Krizsan.
|