Upon
first entering Fenris Port check out the building in the southeast
corner of town. This is the inn, and the innkeeper, Johanna, will
sell you some advice if you first buy a round of drinks from her.
The
building just to the west of the inn is a Common Weaponsmith, and west
of that is Kurtz's Shop. Kurtz will sell you some alchemical
recipes and identify your items for a small fee. He'll also tell
you where you can get some fresh alchemical ingredients for only 100
coins.
Just
to the north of Kurtz is the Anama temple. It's run by Father
Gavlax. Go through the regular routine of asking about his
beliefs and agreeing with him. Other than that he's pretty much
just a grumpy old man.
There
are two barracks north of the temple, and to the east of the northern
one is a pen with some wolves in it. The two buildings along the
water on the eastern side of town are storage rooms. The northern
of the two contains some roaches.
Standing
near the docks is Volb, who will sell you tickets to Softport, though
he himself doesn't know that that's the name of the town.
That's
it for Fenris Port, so now we'll go check out the Northpoint
Lighthouse. If you have the ingredients make a curing potion
before leaving Fenris Port and keep it in your inventory until you meet
the Anama members that wander the road around the lighthouse.
They'll give you a quest to bring them a curing potion.
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