Avernum 5 Annotated Maps
Item Stats
This is a complete of all items to be found in Avernum 5, along with their
vital stats. The Item numbers are for reference only, since there is no
(official) character editor by which you can add items to your party.
Weapons
Armor
|
Accessories
Other Stuff
|
Items to Keep
- 20 Sheets of Papyrus
- All mined Crystals
- 9 Sentinel Power Stone
- 25 Chitrach Claw
- 8 Chitrach Husks
- Fishing Pole
- Pipe
- Potted Plant
- Scissors
- Vase
|
Construction Items
- Fine Leather
- Fine Steel
- Focusing Crystals
- Gold Bars (a few)
- Healing Herbs
- Spiritual Herbs
- Energetic Herbs
- Graymold
- Mandrake Root
- Eyestalks
- Mandrake Tincture
- Demon Bile
- Gold Necklace (a few)
- Platinum Ring (a few)
- Sticks (a few)
- Emeralds (a few)
- Rubies (a few)
|
Weapons
Melee Weapons
There's a lot to choose from as far as melee weapons are concerned. The
blade and oozing sword are both excellent choices for a melee warrior,
and can be found pretty early in the game. Other characters (non-melee) will
want to augment defenses and skills instead of power, and the best options for
this include the seeking and singing rapiers, the radiant soulblade, and
demonslayer. Definitely put demonslayer on one of your characters, as the
defensive bonuses can't be beat.
Item # |
Weapon |
Hands |
Damage |
Value |
Weight |
Ability |
60 |
Stick |
1 |
1-2 |
0 |
2 |
  |
61 |
Dagger |
1 |
2-4 |
20 |
4 |
  |
62 |
Bronze Shortsword |
1 |
3-6 |
40 |
6 |
  |
63 |
Iron Shortsword |
1 |
5-10 |
100 |
6 |
  |
64 |
Steel Shortsword |
1 |
7-14 |
250 |
6 |
  |
65 |
Blessed Shortsword |
1 |
10-20 |
700 |
7 |
  |
66 |
Steel Dagger |
1 |
4-8 |
40 |
4 |
  |
67 |
Stunning Blade |
1 |
3-6 |
250 |
4 |
Stunning Blade |
68 |
Shielding Knife |
1 |
6-12 |
300 |
4 |
6% Protection |
69 |
Fine Cleaver |
1 |
6-12 |
100 |
4 |
  |
70 |
Bonding Knife |
1 |
7-14 |
600 |
4 |
6% Protection, -1 Strength, -1 Dexterity, -1 Intelligence, +4 Endurance |
71 |
Singing Rapier |
1 |
10-20 |
1000 |
7 |
+2 Quick Action, +1 Blademaster |
72 |
Ghostly Blade |
1 |
8-24 |
3000 |
4 |
Jinx Blade, +6 Protection from Weapons, +6 Hostile Effect Resistance |
73 |
Nephil Warblade |
1 |
10-20 |
700 |
7 |
+4 Strength, +4 Dexterity, +75 Fatigue Removal |
74 |
Falchion of Evasion |
1 |
7-14 |
2000 |
6 |
+2 Defense, +1 Hostile Effect Resistance |
75 |
Discipline Blade |
1 |
7-14 |
1000 |
6 |
+30 Fatigue Removal, +1 Melee Weapons, +2 Pole Weapons |
76 |
Flaming Sword |
1 |
11-33 |
2500 |
6 |
Flaming Sword, +10 Fire Resistance, +10 To Hit Chance |
77 |
Oozing Sword |
1 |
11-33 |
2500 |
6 |
Acid Sword, +10 Acid Resistance, +5 To Hit Chance |
78 |
Frozen Blade |
1 |
11-33 |
2500 |
6 |
Jinx Blade, +10 Cold Resistance, +5 To Hit Chance |
79 |
Radiant Shortblade |
1 |
16-32 |
2500 |
7 |
+15 Energy Resistance, +10 To Hit Chance |
80 |
Seeking Rapier |
1 |
13-26 |
2500 |
7 |
+1 Blademaster, +3 Anatomy |
81 |
Radiant Soulblade |
1 |
16-48 |
5000 |
7 |
8% Protection, +2 Lethal Blow, +2 Quick Action, +3 Parry |
82 |
Bronze Broadsword |
1 |
4-12 |
70 |
8 |
  |
83 |
Iron Broadsword |
1 |
6-18 |
160 |
8 |
  |
84 |
Steel Broadsword |
1 |
9-27 |
400 |
8 |
  |
85 |
Blessed Broadsword |
1 |
12-36 |
1200 |
9 |
  |
86 |
Waveblade |
1 |
8-24 |
250 |
8 |
  |
87 |
Fine Waveblade |
1 |
10-30 |
750 |
8 |
  |
88 |
Venomous Blade |
1 |
12-36 |
4000 |
8 |
Venom Blade, +12 Poison Resistance, +12 Acid Resistance |
304 |
Demonslayer |
1 |
12-36 |
1200 |
9 |
6% Protection, Demonbane, +15 Fire Resistance, +15 Energy Resistance, +15 Cold Resistance |
Pole Weapons
Item # |
Weapon |
Hands |
Damage |
Value |
Weight |
Ability |
382 |
Bronze Spear |
2 |
6-18 |
20 |
10 |
  |
383 |
Iron Spear |
2 |
8-24 |
120 |
10 |
  |
384 |
Steel Spear |
2 |
10-30 |
300 |
10 |
  |
385 |
Blessed Spear |
2 |
12-36 |
700 |
7 |
  |
386 |
Bronze Halberd |
2 |
6-24 |
40 |
13 |
  |
387 |
Iron Halberd |
2 |
8-32 |
240 |
13 |
  |
388 |
Steel Halberd |
2 |
10-40 |
600 |
13 |
  |
389 |
Blessed Halberd |
2 |
12-48 |
1300 |
13 |
  |
390 |
Lava-Fired Spear |
2 |
10-30 |
1000 |
10 |
+10 Fire Resistance |
391 |
Spear of the Fen |
2 |
12-36 |
3000 |
7 |
+10 Acid Resistance, +3 Defense, +1 Riposte |
392 |
Cryos Spear |
2 |
12-36 |
4000 |
7 |
+15 Cold Resistance, +1 Action Points, +1 LethalBlow |
393 |
Molten Halberd |
2 |
9-36 |
1000 |
13 |
+2 Quick Strike |
394 |
Jade Halberd |
1 |
12-48 |
5000 |
13 |
Acid Blade, +10 Hostile Effect Resistance, +10 Protection from Weapons |
395 |
Chaotic Halberd |
1 |
12-36 |
3000 |
13 |
Jinx Blade, +10 Cold Resistance, +1 Dexterity |
396 |
Slith Spear |
2 |
8-24 |
120 |
10 |
  |
397 |
Fine Slith Spear |
2 |
6-24 |
500 |
10 |
  |
398 |
Slith Warspear |
2 |
9-36 |
1000 |
10 |
+8 Fire Resistance, +5 To Hit Chance |
399 |
Slith Bloodspear |
2 |
12-48 |
2500 |
10 |
+10 Fire Resistance, +5 To Hit Chance |
Bow Weapons
There are fewer options for bows, as most become available late in the game.
The shockwave bow is great, and is followed by the bow of decay. The special
abilities of these two weapons more than make up for their lack of power. The
Ebony bow and Eliavri's bow are both wonderful for non-bow focused users like
mages or priests, and should indubitably be equipped. Of course, the
heartstriker bow is the best weapon in the game, though it's a pain to acquire.
Once you get it, your bow user becomes the most consistently damaging member of
your team.
Item # |
Weapon |
Damage |
Value |
Weight |
Ability |
90 |
Cavewood Bow |
2-4 |
24 |
2.5 |
  |
91 |
Yew Bow |
5-10 |
60 |
2.5 |
  |
92 |
Composite Bow |
8-16 |
200 |
2.5 |
  |
93 |
Blessed Bow |
11-22 |
700 |
2.5 |
  |
94 |
Bow of Decay |
7-14 |
1000 |
2.5 |
Acid Bow |
95 |
Shockwave Bow |
8-16 |
1200 |
2.5 |
Stunning Bow |
96 |
Heartstriker Bow |
8-56 |
4000 |
2.5 |
Heartstriker Bow |
313 |
Cavewood Longbow |
2-6 |
50 |
4 |
  |
314 |
Yew Longbow |
5-15 |
130 |
4 |
  |
315 |
Composite Longbow |
9-27 |
500 |
4 |
  |
316 |
Blessed Longbow |
14-42 |
1400 |
4 |
  |
317 |
Ceremonial Longbow |
15-45 |
1400 |
4 |
  |
318 |
Farsight Longbow |
10-30 |
900 |
4 |
+1 Sharpshooter, +10 Fatigue Removal |
476 |
Ebony Bow |
13-39 |
2500 |
4 |
+10 Magic Resistance, +1 Quick Strike |
477 |
Eliavri's Bow |
13-39 |
3000 |
4 |
+2 Quick Action, +3 Bows, +2 Hostile Effect Resistance |
Thrown Weapons
Item # |
Weapon |
Damage |
Charges |
Value |
Weight |
Ability |
115 |
Razordisk |
7-35 |
6 |
40 |
1 |
  |
116 |
Fine Razordisk |
11-55 |
6 |
70 |
1 |
  |
117 |
Fine Lance |
10-40 |
6 |
50 |
1 |
  |
118 |
Javelin |
4-16 |
6 |
2 |
1 |
  |
119 |
Steel Javelin |
6-24 |
6 |
10 |
1 |
  |
Armor
Body Armor
Unless you have a mage who doesn't have natural mage, equip everyone in some
strong armor. Throw in an extra point of strength if necessary, as the bonus
to resistances from armor will greatly increase your character's survivability.
The best armor in the demo is the ruby breastplate. Once you get going,
upgrade to blessed breastplates and armor that increases skills. All mages
will appreciate armor that increases mage skills like the blessed silk tunic,
enchanter's robe, magus vest, and robe of the magi. The emerald chestguard,
charmed plate, crystalline plate, and radiant breastplate are the best armors
in the game in terms of bonuses and overall armor/resistances.
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
---|
24 |
Robe |
6 |
10 |
5 |
  |
25 |
Fine Robe |
10 |
250 |
5 |
  |
26 |
Woven Silk Robe |
12 |
800 |
5 |
+10 Energy Resistance, +10 Fire Resistance, +20 Stun Resistance |
27 |
Specter Robe |
10 |
2000 |
5 |
+5 Energy Resistance, +20 Stun Resistance, +20 Magic Resistance |
28 |
Enchanter's Robe |
9 |
2000 |
5 |
+1 Mage Spells, +1 Priest Spells, +2 Spellcraft |
29 |
Robe of the Magi |
18 |
5000 |
5 |
+3 Magery, +2 Resistance, +4 Magical Efficiency |
30 |
Tunic |
4 |
5 |
2 |
  |
31 |
Leather Armor |
10 |
20 |
10 |
+10 Stun Resistance |
32 |
Chainmail Vest |
16 |
150 |
12.5 |
+20 Stun Resistance, -5 To Hit Chance |
33 |
Iron Breastplate |
22 |
300 |
15 |
+30 Stun Resistance, -10 To Hit Chance |
34 |
Steel Breastplate |
28 |
700 |
18 |
+40 Stun Resistance, -15 To Hit Chance |
35 |
Blessed Breastplate |
34 |
1500 |
20 |
+50 Stun Resistance, -20 To Hit Chance |
36 |
Blessed Silk Tunic |
6 |
300 |
2 |
+1 Spellcraft |
37 |
Thick Wool Tunic |
6 |
300 |
2 |
+5 Cold Resistance |
38 |
Aranea Silk Tunic |
6 |
400 |
2 |
+8 Fire Resistance |
39 |
Fibrous Breastplate |
20 |
1000 |
10 |
+50 Stun Resistance, -15 To Hit Chance, +12 Energy Resistance, -5 Fire Resistance |
40 |
Mercuric Leather |
10 |
800 |
10 |
+10 Stun Resistance, +1 Action Points, -1 Strength |
41 |
Mercuric Chain |
16 |
1600 |
12.5 |
+20 Stun Resistance, -5 To Hit Chance, +1 Action Points, -1 Strength |
42 |
Mercuric Plate |
34 |
3000 |
20 |
+50 Stun Resistance, -20 To Hit Chance, +1 Action Points, -1 Strength |
43 |
Ruby Breastplate |
22 |
500 |
15 |
+30 Stun Resistance, -10 To Hit Chance, +8 Fire Resistance |
44 |
Grounding Vest |
16 |
3000 |
12.5 |
+20 Stun Resistance, -5 To Hit Chance, +10 Energy Resistance |
45 |
Swampwalker Leather |
12 |
200 |
10 |
+10 Stun Resistance, +5 Poison Resistance, +5 Acid Resistance |
46 |
Crystalline Plate |
34 |
4000 |
20 |
+50 Stun Resistance, -20 To Hit Chance, +15 Acid Resistance, +15 Energy Resistance |
47 |
Charmed Plate |
28 |
2000 |
18 |
+40 Stun Resistance, -15 To Hit Chance, +3 Luck, +8 Hostile Effect Resistance |
48 |
Crystal-Woven Chitin |
10 |
600 |
10 |
+20 Stun Resistance, +1 Spellcraft |
49 |
Sniper's Vest |
4 |
600 |
2 |
+1 Dexterity, +2 Sharpshooter |
50 |
Treated Leather |
10 |
600 |
10 |
+10 Stun Resistance, +2 Hostile Effect Resistance |
51 |
Radiant Plate |
40 |
4000 |
22 |
+50 Stun Resistance, -20 To Hit Chance |
52 |
Magus Vest |
20 |
3000 |
10 |
+1 Mage Spells, +1 Priest Spells, +2 Arcane Lore, +1 Spellcraft |
53 |
Runed Plate |
34 |
2000 |
20 |
+50 Stun Resistance, +20 Magic Resistance, +2 Magery |
54 |
Deadeye Chain |
22 |
2000 |
12.5 |
+20 Stun Resistance, -5 To Hit Chance, +5 Sharpshooter, +10 Fatigue Removal |
303 |
Emerald Chestguard |
42 |
5000 |
20 |
+20 Poison Resistance, +20 Acid Resistance, +1 Blademaster, +20 Stun Resistance |
Shields
The quicksilver bulwark is the best in the game for fighters. The crystal
aegis is excellent for mages, and be sure to grab it. Otherwise, assassin's
shields and silken shields both provide good stat bonuses. The eyebeast
chitin is available late in the game but provides an excellent bonus to
mental resistance.
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
125 |
Wooden Shield |
6 |
10 |
8 |
  |
126 |
Iron Shield |
8 |
40 |
12 |
  |
127 |
Steel Shield |
10 |
100 |
12 |
-5 To Hit Chance |
128 |
Blessed Shield |
12 |
300 |
16 |
-5 To Hit Chance |
129 |
Radiant Shield |
16 |
3000 |
16 |
-5 To Hit Chance |
130 |
Drakeskin Shield |
8 |
600 |
12 |
+10 Fire Resistance |
131 |
Nullity Shield |
10 |
750 |
12 |
+15 Stun Resistance, +5 Energy Resistance, -2 Fire Resistance |
132 |
Reflecting Shield |
8 |
750 |
12 |
+5 Hostile Effect Resistance |
133 |
Treated Carapace |
10 |
400 |
12 |
+10 Poison Resistance |
134 |
Inertial Shield |
8 |
700 |
12 |
+40 Stun Resistance |
135 |
Eyebeast Chitin |
12 |
7000 |
16 |
+40 Stun Resistance, +25 Magic Resistance |
136 |
Assassin's Shield |
12 |
1000 |
16 |
+2 Quick Action, +1 Anatomy, +2 Lethal Blow |
137 |
Quicksilver Bulwark |
12 |
5000 |
16 |
+1 Action Points, +1 Anatomy, +2 Lethal Blow |
138 |
Shield of Warmth |
6 |
250 |
8 |
+5 Cold Resistance |
139 |
Silken Shield |
8 |
600 |
12 |
+1 Gymnastics, +1 Parry |
308 |
Crystalline Aegis |
16 |
7000 |
16 |
+10 Hostile Effect Resistance, +2 Arcane Lore, +2 Magery, +2 Magical Efficiency |
Cloaks
Early in the game, have everyone where Coated/Grounded/Polar cloaks. Then
switch over to cloaks that provide bonuses to stats. The Infernal shroud is
great and available early in the game. You can make warrior's cloaks (and will
find at least one), and they are great for most fighters. The archer's cloak
must be bought (in Dharmon), but it is the best for straight archers. The
flowing silk cloak is nice for most characters as it provides a bonus to quick
strike. The symbiotic cloak provides a bonus to intelligence and is best for
mages. Counteract the penalty by increasing strength or dexterity by a point.
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
10 |
Cloak |
2 |
5 |
2 |
  |
11 |
Fine Cloak |
4 |
20 |
2 |
  |
12 |
Worgskin Cloak |
7 |
600 |
2 |
  |
13 |
Drakeskin Cloak |
10 |
1000 |
2 |
  |
14 |
Coated Cloak |
4 |
400 |
2 |
+5 Fire Resistance |
15 |
Grounded Cloak |
4 |
400 |
2 |
+5 Energy Resistance |
16 |
Polar Fur Cloak |
4 |
400 |
2 |
+5 Cold Resistance |
17 |
Archer's Cloak |
3 |
2000 |
2 |
+2 Bows, +2 Thrown Missiles, +1 Quick Action |
18 |
Warrior's Cloak |
5 |
2000 |
2 |
+1 Melee Weapons, +1 Pole Weapons, +1 Hardiness, +1 Defense |
19 |
Symbiotic Cloak |
5 |
2000 |
2 |
-1 Strength, -1 Dexterity, +2 Intelligence |
20 |
Flowing Silk Cloak |
2 |
800 |
2 |
+1 Parry, +1 Quick Strike |
21 |
Deadeye Cloak |
2 |
400 |
2 |
+1 Sharpshooter |
22 |
Vahnatai Cloak |
5 |
60 |
2 |
  |
23 |
Spirit Cloak |
8 |
4000 |
2 |
+2 Priest Spells, +2 First Aid, +2 Hardiness |
309 |
Infernal Shroud |
4 |
5000 |
2 |
+15 Fire Resistance, +15 E
nergy Resistance, +2 Lethal Blow, +1 Anatomy |
325 |
Ratskin Shawl |
7 |
700 |
2 |
+6 Poison Resistance, +5 To Hit Chance |
Head Wear
Wyrmskin and serpentskin helmets are your best option for the first half of the
game. Blessed helmets aren't bad, but these two have no penalty. Afterwards,
replace them with Runed helmets and Klin/Khar helmets. The infernal helm is the
best in the game, but it becomes available only at the end of the game.
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
328 |
Poor Leather Helmet |
1 |
5 |
4 |
  |
329 |
Leather Helmet |
2 |
15 |
4 |
  |
330 |
Fine Leather Helmet |
3 |
35 |
4 |
  |
331 |
Wyrmskin Helmet |
5 |
300 |
1 |
  |
332 |
Tin Helmet |
3 |
25 |
8 |
-5 To Hit Chance |
333 |
Iron Helmet |
4 |
60 |
8 |
-5 To Hit Chance |
334 |
Steel Helmet |
5 |
250 |
8 |
-5 To Hit Chance |
335 |
Blessed Helmet |
7 |
800 |
8 |
-5 To Hit Chance |
336 |
Serpentskin Helmet |
5 |
500 |
1 |
+10 Poison Resistance, +5 Acid Resistance |
337 |
Ice Hydra Helmet |
5 |
1000 |
1 |
+10 Stun Resistance, +5 Cold Resistance |
338 |
Helm of Khar |
7 |
1000 |
8 |
+1 Anatomy, +1 Gymnastics |
339 |
Helm of Klin |
9 |
1500 |
8 |
+1 Parry, +1 Blademaster |
340 |
Runed Helm |
10 |
1500 |
1 |
+1 Magery |
459 |
Cap of Thoughts |
3 |
2000 |
4 |
+1 Magery, +1 Magical Efficiency |
460 |
Cap of Farsight |
3 |
2000 |
4 |
+1 Bows, +1 Sharpshooter |
461 |
Basher's Helm |
7 |
2500 |
8 |
-5 To Hit Chance, +1 Blademaster, +8 Stun Resistance |
306 |
Warmaster Helm |
7 |
5000 |
8 |
+25 Fatigue Removal, +25 Stun Resistance, +2 Levels of Damage |
Leg Wear
The runed vambraces are the best option for armor-limited characters like mages.
The blessed vambraces are a great midgame option, as the extra bonus provided
from armor more than makes up for the bonus from the pustulent vambraces.
Afterwards, replace these items with the airy and blasted vambraces. The
blasted vambraces are the best in the game.
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
350 |
Pants |
2 |
8 |
1 |
  |
351 |
Leather Pants |
3 |
30 |
3 |
  |
352 |
Leather Vambraces |
4 |
100 |
7 |
+5 Stun Resistance, -5 To Hit Chance |
353 |
Plate Vambraces |
6 |
300 |
10 |
+7 Stun Resistance, -10 To Hit Chance |
354 |
Blessed Vambraces |
8 |
800 |
13 |
+8 Stun Resistance, -10 To Hit Chance |
355 |
Radiant Vambraces |
10 |
2500 |
15 |
+10 Stun Resistance, -10 To Hit Chance |
356 |
Swamp Pants |
2 |
200 |
1 |
+5 Poison Resistance |
357 |
Pustulant Vambraces |
4 |
500 |
7 |
+5 Stun Resistance, -5 To Hit Chance, +8 Acid Resistance |
358 |
Airy Vambraces |
4 |
1000 |
7 |
+5 Stun Resistance, -5 To Hit Chance, +1 Gymnastics, +2Quick Strike |
359 |
Blasted Vambraces |
8 |
3000 |
13 |
+8 Stun Resistance, -10 To Hit Chance, +1 Strength, +2 Resistance |
360 |
Ceremonial Leggings |
8 |
3000 |
13 |
+8 Stun Resistance, -10 To Hit Chance, +4 Strength, +2 Resistance |
361 |
Warrior's Vambraces |
4 |
900 |
7 |
+5 Stun Resistance, -5 To Hit Chance, +20 Fatigue Removal |
455 |
Icedrake Vambraces |
4 |
1500 |
7 |
+5 Stun Resistance, -5 To Hit Chance, +8 Cold Resistance |
456 |
Runed Vambraces |
4 |
2000 |
7 |
+5 Stun Resistance, +5 Energy Resistance |
457 |
Acid-Etched Legs |
6 |
2500 |
10 |
+7 Stun Resistance, -10 To Hit Chance, +1 Anatomy, +5 Acid Resistance |
Foot Wear
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
140 |
Sandals |
2 |
4 |
1 |
  |
141 |
Boots |
4 |
10 |
3 |
  |
142 |
Heavy Boots |
6 |
20 |
4 |
  |
143 |
Blessed Boots |
8 |
100 |
6 |
  |
144 |
Quicksilver Sandals |
2 |
2500 |
6 |
+1 Action Points, -2 Strength |
145 |
Spectral Boots |
8 |
1000 |
6 |
+5 Cold Resistance, +1 Defense |
146 |
Nimble Sandals |
2 |
200 |
1 |
+1 Dexterity |
147 |
Clover Boots |
4 |
400 |
3 |
+3 Luck |
148 |
Samaritan Sandals |
2 |
600 |
1 |
+1 Priest Spells |
149 |
Grounded Boots |
4 |
100 |
3 |
+5 Energy Resistance |
150 |
Swamp Boots |
4 |
100 |
3 |
+5 Poison Resistance, +5 Acid Resistance |
151 |
Stability Boots |
8 |
2500 |
6 |
+1 Dexterity, +20 Stun Resistance |
152 |
Radiant Boots |
14 |
1000 |
6 |
  |
153 |
Gazerskin Sandals |
16 |
3000 |
6 |
+10 Hostile Effect Resistance, +10 Stun Resistance |
323 |
Viperskin Boots |
6 |
700 |
4 |
+10 Poison Resistance |
Gloves
The gloves of the hammer are the best in the game, though they aren't acquired
till pretty late in the game. I'd avoid bracers, as the increase to armor
doesn't really make up for the encumberance. The answering gloves are very
potent as well, though you have to make them on your own. The spectral gloves
are available early on in the game, and provide good resistances and armor.
The putrified gauntlets are interesting, but I don't think the penalty with
these gloves really makes them worth it.
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
108 |
Leather Bracers |
4 |
15 |
4 |
-5 To Hit Chance |
109 |
Drakeskin Bracers |
6 |
300 |
4 |
-5 To Hit Chance, +3 Stun Resistance, +2 Fire Resistance
|
110 |
Bronze Bracers |
6 |
40 |
4 |
-5 To Hit Chance |
111 |
Iron Bracers |
8 |
150 |
4 |
-10 To Hit Chance |
112 |
Blessed Bracers |
9 |
600 |
4 |
-10 To Hit Chance, +3 Stun Resistance |
180 |
Gloves |
2 |
4 |
2 |
  |
181 |
Gauntlets |
3 |
15 |
4 |
  |
182 |
Steel Gauntlets |
4 |
50 |
3 |
  |
183 |
Blessed Gauntlets |
5 |
250 |
6 |
  |
184 |
Piercing Gloves |
2 |
200 |
2 |
+1 Anatomy |
185 |
Spectral Gloves |
5 |
400 |
2 |
+5 Energy Resistance, +10 Stun Resistance |
186 |
Thrusting Gauntlets |
4 |
800 |
3 |
+1 Blademaster, +1 LethalBlow |
187 |
Tinker's Gloves |
2 |
600 |
2 |
+2 Tool Use |
188 |
Gloves of the Hammer |
8 |
4000 |
4 |
+2 Strength, +1 Quick Strike, +2 Blademaster |
189 |
Answering Gauntlets |
3 |
4000 |
4 |
+2 Parry, +3 Riposte |
342 |
Duelist's Gloves |
3 |
1500 |
2 |
+10 Fatigue Removal, +2 Riposte |
343 |
Suede Gloves |
3 |
1500 |
2 |
+2 Spellcraft, +2 Resistance |
344 |
Radiant Gauntlets |
10 |
2500 |
6 |
+15 To Hit Chance |
345 |
Putrified Gauntlets |
9 |
5000 |
6 |
-1 Strength, -1 Dexterity, +50 Acid Resistance, +5 Spellcraft |
489 |
Stained Swamp Gloves |
2 |
2000 |
2 |
+20 Poison Resistance, +20 Acid Resistance, +2 Nature Lore, +3 Thrown Missiles |
Belts & Girdles
Early in the game, go for the belts that give you a single point
to a major stat (strength, nimbleness, insight, and endurance). Later, switch
over to the 2 point belts. Finally, go for the silk woven belt, mooneye
girdle, and lightning girdle, unless you really like the +2 stat belts.
Item # |
Armor |
Protect |
Value |
Weight |
Ability |
155 |
Belt |
2 |
10 |
3 |
  |
156 |
Studded Belt |
4 |
25 |
6 |
  |
157 |
Girdle of Strength |
2 |
400 |
3 |
+1 Strength |
158 |
Girdle of Nimbleness |
2 |
400 |
3 |
+1 Dexterity |
159 |
Girdle of Insight |
2 |
400 |
3 |
+1 Intelligence |
160 |
Girdle of Endurance |
2 |
400 |
3 |
+1 Endurance |
161 |
Apprentice Belt |
2 |
200 |
3 |
+1 Magical Efficiency |
162 |
Blessed Belt |
6 |
200 |
5 |
  |
163 |
Radiant Belt |
8 |
1000 |
5 |
  |
164 |
Girdle of Might |
5 |
1000 |
6 |
+2 Strength |
165 |
Girdle of Avoidance |
5 |
1000 |
6 |
+2 Dexterity |
166 |
Girdle of Genius |
5 |
1000 |
6 |
+2 Intelligence |
167 |
Girdle of Life |
5 |
1000 |
6 |
+2 Endurance |
310 |
Lightning Girdle |
8 |
5000 |
5 |
+2 Quick Action, +2 QuickStrike, +2 Lethal Blow, +8 Energy Resistance |
463 |
Stability Girdle |
6 |
1500 |
5 |
-5 To Hit Chance, +12 Stun Resistance |
464 |
Mooneye Girdle |
6 |
2000 |
5 |
-5 To Hit Chance, +10 Energy Resistance, +15 Magic Resistance |
465 |
Silk-Woven Cord |
6 |
2500 |
5 |
+5 Protection from Weapons, +2 Arcane Lore, +1 Spellcraft, +1 First Aid |
488 |
Polychromous Girdle |
7 |
2000 |
5 |
+10 Hostile Effect Resistance, -10 To Hit Chance |
Armor Accessories
Rings
Item # |
Ring |
Protect |
Value |
Weight |
Ability |
170 |
Gold Ring |
  |
200 |
0.1 |
  |
171 |
Platinum Ring |
  |
500 |
0.1 |
  |
172 |
Shield Ring |
4 |
200 |
0.1 |
+5 Stun Resistance |
173 |
Armor Ring |
6 |
2000 |
0.1 |
+8 Stun Resistance |
174 |
Blessed Armor Band |
10 |
4000 |
0.1 |
+10 Stun Resistance, +5 Hostile Effect Resistance |
175 |
Chilling Band |
2 |
500 |
0.1 |
+15 Fire Resistance |
176 |
Static Band |
2 |
500 |
0.1 |
+15 Energy Resistance |
177 |
Ivory Band |
2 |
500 |
0.1 |
+15 Magic Resistance |
178 |
Warmth Ring |
2 |
500 |
0.1 |
+15 Cold Resistance |
179 |
Mica Band |
2 |
500 |
0.1 |
+15 Acid Resistance, +15 Poison Resistance |
307 |
Avenger's Ring |
6 |
5000 |
0.1 |
+8 Stun Resistance, +2 Anatomy, +2 Lethal Blow, +2 Levels of Damage |
324 |
Rat Tail Band |
2 |
700 |
0.1 |
+6 Poison Resistance, +5 To Hit Chance |
444 |
Shining Silver Band |
  |
200 |
0.1 |
+7 Cold Resistance |
445 |
Archer's Band |
  |
250 |
0.1 |
+1 Sharpshooter |
446 |
Shining Golden Band |
1 |
250 |
0.1 |
+7 Energy Resistance |
447 |
Magestone Band |
1 |
300 |
0.1 |
+1 Magical Efficiency |
448 |
Pearlescent Band |
4 |
1500 |
0.1 |
+5 Stun Resistance, +2 Pole Weapons, +1 Sharpshooter |
449 |
Incantor's Ring |
6 |
2000 |
0.1 |
+8 Stun Resistance, +1 Mage Spells, +1 Magery |
471 |
Explorer's Ring |
  |
2500 |
0.1 |
+2 Nature Lore, +3 First Aid, +2 Luck |
472 |
Shadow Band |
  |
2000 |
0.1 |
+1 Parry, +1 Gymnastics, +1 Defense |
473 |
Farsight Band |
  |
2000 |
0.1 |
+3 Sharpshooter |
474 |
Leaden Band |
8 |
2000 |
0.1 |
-15 To Hit Chance, +10 Stun Resistance, +2 Hostile Effect Resistance |
Necklaces
The hero's necklace is the best overall, though mages will like
the clarity talisman. The tribal symbol is also pretty good which is a bit
surprising given its cost. The tribal symbol has a net bonus to resistances
of 20, though these are spread around. Other necklaces can be useful to
augment the lower resistances of weaker teammates.
Item # |
Necklace |
Protect |
Value |
Weight |
Ability |
365 |
Silver Necklace |
  |
80 |
0.4 |
  |
366 |
Gold Necklace |
  |
200 |
0.4 |
  |
367 |
Blessed Bauble |
2 |
250 |
0.4 |
  |
368 |
Stability Bauble |
  |
250 |
0.4 |
+10 Stun Resistance |
369 |
Tinker's Bauble |
  |
400 |
0.4 |
+1 Tool Use |
370 |
Crystal Symbol |
2 |
600 |
0.4 |
+1 Magical Efficiency |
371 |
Tribal Symbol |
2 |
600 |
0.4 |
+1 Luck, +1 Hardiness |
372 |
Clarity Talisman |
4 |
1000 |
0.4 |
+1 Mage Spells, +1 Hardiness |
373 |
Temperate Necklace |
2 |
1200 |
0.4 |
+10 Fire Resistance, +10 Cold Resistance |
374 |
Ruby Necklace |
2 |
1200 |
0.4 |
+10 Fire Resistance, +10 Energy Resistance |
375 |
Runed Jade Necklace |
2 |
1200 |
0.4 |
+10 Poison Resistance, +10 Acid Resistance |
376 |
Hero's Necklace |
6 |
3000 |
0.4 |
+1 Melee Weapons, +1 Blademaster, +1 Lethal Blow |
378 |
Talisman of Might |
  |
4000 |
0.4 |
+4 Strength |
440 |
Woven Silver Chain |
  |
200 |
0.4 |
+1 Hostile Effect Resistance |
441 |
Nimble Chain |
  |
250 |
0.4 |
+1 Gymnastics |
442 |
Woven Golden Chain |
1 |
250 |
0.4 |
+2 Stun Resistance |
443 |
Bladeshield Chain |
1 |
300 |
0.4 |
+1 Riposte |
467 |
Ruby Chain |
3 |
1500 |
0.4 |
+18 Fire Resistance |
468 |
Mica-Flecked Chain |
3 |
1500 |
0.4 |
+18 Energy Resistance |
469 |
Opal Chain |
3 |
1500 |
0.4 |
+18 Cold Resistance |
470 |
Jade Chain |
3 |
1500 |
0.4 |
+25 Poison Resistance, +25 Acid Resistance |
Other Stuff
Potions
Item # |
Name |
Ability |
Level |
Charges |
Value |
Weight |
220 |
Healing Potion |
Heal Self |
17-37 |
1 |
30 |
0.1 |
221 |
Curing Potion |
Cure Self |
17 |
1 |
30 |
0.1 |
222 |
Speed Potion |
Haste Self |
9 |
1 |
40 |
0.1 |
223 |
Energy Potion |
Restore Energy |
50-150 |
1 |
70 |
0.1 |
224 |
Shielding Potion |
Enduring Shield |
6-10 |
1 |
40 |
0.1 |
225 |
Augmenting Potion |
Augmentation |
6-10 |
1 |
50 |
0.1 |
226 |
Healing Elixir |
Heal Self |
27-87 |
1 |
200 |
0.1 |
227 |
Curing Elixir |
Cure Self |
37 |
1 |
200 |
0.1 |
228 |
Speed Elixir |
Haste Self |
20 |
1 |
250 |
0.1 |
229 |
Energy Elixir |
Restore Energy |
120-360 |
1 |
300 |
0.1 |
230 |
Armor Elixir |
Enduring Armor |
8-14 |
1 |
250 |
0.1 |
231 |
Restoration Elixir |
Heal Self |
52-212 |
1 |
400 |
0.1 |
237 |
Invulnerable Potion |
Invulnerability |
5 |
1 |
500 |
0.1 |
238 |
Invulnerable Elixir |
Invulnerability |
8 |
1 |
800 |
0.1 |
239 |
Knowledge Brew |
New Knowledge |
2 |
1 |
500 |
0.1 |
240 |
Knowledge Elixir |
New Knowledge |
4 |
1 |
800 |
0.1 |
439 |
Gremlin Wine |
Bless Self |
42-82 |
1 |
40 |
0.1 |
Scrolls
Item # |
Scroll |
Ability |
Level |
Charges |
Value |
Weight |
120 |
Scroll - Ice Bolt |
Smite |
7-28 |
1 |
20 |
0.2 |
121 |
Scroll - Lightning |
Bolt of Lightning |
7-28 |
1 |
50 |
0.2 |
122 |
Scroll - Control Foe |
Control Foe |
7-28 |
1 |
70 |
0.2 |
123 |
Scroll - Acid Shower |
Acid Shower |
7-21 |
1 |
200 |
0.2 |
124 |
Scroll - Madness |
Madness |
30-180 |
1 |
250 |
0.2 |
232 |
Scroll - Group Heal |
Heal Group |
19-47 |
1 |
80 |
0.2 |
233 |
Scroll - Mindshield |
Mental Barrier |
9-16 |
1 |
150 |
0.2 |
234 |
Scroll - Group Haste |
Haste Group |
9 |
1 |
200 |
0.2 |
235 |
Scroll - Mass Bless |
Bless Group |
9-16 |
1 |
150 |
0.2 |
236 |
Scroll - Mass Shield |
Shield Group |
9-16 |
1 |
150 |
0.2 |
485 |
Scroll - Raise Dead |
Return Life |
10 |
1 |
500 |
0.2 |
Wands
Item # |
Wand |
Ability |
Level |
Charges |
Value |
Weight |
97 |
Fiery Wand |
Bolt of Fire |
8-24 |
6 |
20 |
3 |
98 |
Disruption Wand |
Repel Spirit |
8-64 |
6 |
50 |
3 |
99 |
Terror Wand |
Terror |
6-24 |
6 |
50 |
3 |
100 |
Null Wand |
Stun |
8-32 |
6 |
100 |
3 |
101 |
Jeweled Wand |
Diamond Spray |
12-72 |
6 |
200 |
3 |
102 |
Sparkling Wand |
Daze |
9-16 |
6 |
100 |
3 |
103 |
Wand of the Inferno |
Aura of Flames |
27-62 |
6 |
200 |
3 |
104 |
Corrupting Baton |
Acid Shower |
16-30 |
6 |
200 |
3 |
105 |
Wand of Death |
Kill |
14-140 |
6 |
200 |
3 |
245 |
Rod of Succor |
Heal Group |
22-62 |
6 |
100 |
1 |
246 |
Rod of Alacrity |
Haste Group |
12 |
6 |
100 |
1 |
247 |
Rod of Defense |
Shield Group |
12-22 |
6 |
100 |
1 |
248 |
Rod of Battle |
Bless Group |
12-22 |
6 |
100 |
1 |
241 |
Piercing Crystal |
Dispel Barrier |
8 |
1 |
200 |
0.1 |
242 |
Wisdom Crystal |
New Knowledge |
2 |
1 |
500 |
0.1 |
243 |
Purging Crystal |
Group Strong Cure |
12-20 |
1 |
300 |
0.1 |
244 |
Assault Crystal |
Assault Shield |
9 |
1 |
300 |
0.1 |
480 |
Tinker's Crystal |
Unlock Doors |
11 |
1 |
150 |
0.1 |
486 |
Stone of Victory |
Group Strong Cure |
24-44 |
30 |
0 |
0.1 |
Miscellaneous Items
Item # |
Item |
Stacks? |
Charges |
Value |
Weight |
Special |
  |
Money Items |
1 |
Copper Coins |
M |
5 |
1 |
0.1 |
  |
2 |
Silver Coins |
M |
20 |
1 |
0.1 |
  |
3 |
Gold Coins |
M |
50 |
1 |
0.1 |
  |
4 |
Emerald |
Y |
1 |
200 |
0.1 |
  |
5 |
Flawed Crystal |
Y |
1 |
20 |
1 |
  |
6 |
Lovely Crystal |
Y |
1 |
40 |
1 |
  |
7 |
Beautiful Crystal |
Y |
1 |
100 |
1 |
  |
8 |
Gold Bar |
Y |
1 |
200 |
3 |
  |
9 |
Ruby |
Y |
1 |
400 |
0.1 |
  |
  |
Food Items |
250 |
Fruit |
Y |
1 |
2 |
0.5 |
Eat Food |
251 |
Dried Meat |
Y |
1 |
2 |
0.5 |
Eat Food |
252 |
Mushrooms |
Y |
1 |
2 |
0.5 |
Eat Food |
253 |
Bread |
Y |
1 |
2 |
0.5 |
Eat Food |
254 |
Fish |
Y |
1 |
2 |
0.5 |
Eat Food |
255 |
Mushroom |
Y |
1 |
2 |
0.5 |
Eat Food |
256 |
Roll |
Y |
1 |
2 |
0.5 |
Eat Food |
257 |
Meat |
Y |
1 |
2 |
0.5 |
Eat Food |
284 |
Cake |
Y |
1 |
2 |
0.5 |
Eat Food |
285 |
Kabob |
Y |
1 |
2 |
0.5 |
Eat Food |
  |
Potion/Spell Ingredients |
287 |
Mandrake Tincture |
Y |
1 |
0 |
2 |
  |
288 |
Demon's Bile |
Y |
1 |
0 |
2 |
  |
289 |
Healing Herbs |
Y |
1 |
60 |
0.2 |
  |
290 |
Spiritual Herbs |
Y |
1 |
70 |
0.2 |
  |
291 |
Energetic Herbs |
Y |
1 |
80 |
0.2 |
  |
292 |
Graymold |
Y |
1 |
100 |
0.2 |
  |
293 |
Mandrake Root |
Y |
1 |
200 |
0.2 |
  |
294 |
Fine Leather |
Y |
1 |
80 |
2 |
  |
295 |
Focusing Crystal |
Y |
1 |
160 |
2 |
  |
296 |
Fine Steel |
Y |
1 |
100 |
2 |
  |
  |
General Items |
190 |
Rock |
Y |
1 |
0 |
1 |
  |
191 |
Bag of Meal |
Y |
1 |
10 |
7 |
  |
192 |
Stone Blocks |
Y |
1 |
0 |
5 |
  |
193 |
Pitcher |
N |
0 |
2 |
1 |
  |
194 |
Bones |
N |
0 |
0 |
1 |
  |
195 |
Skull |
N |
0 |
0 |
1 |
  |
196 |
Pot |
N |
0 |
4 |
1 |
  |
197 |
Stein |
N |
0 |
1 |
1 |
  |
198 |
Trowel |
N |
0 |
1 |
1 |
  |
199 |
Hammer |
N |
0 |
1 |
1 |
  |
200 |
Limb |
N |
0 |
0 |
1 |
  |
201 |
Mortar and Pestle |
N |
0 |
15 |
1 |
  |
202 |
Metal Bowl |
N |
0 |
8 |
1 |
  |
203 |
Shackles |
N |
0 |
2 |
1 |
  |
204 |
Hatchet |
N |
0 |
2 |
1 |
  |
205 |
Bowl |
N |
0 |
2 |
1 |
  |
206 |
Spoon |
N |
0 |
1 |
1 |
  |
207 |
Whip |
N |
0 |
6 |
1 |
  |
208 |
Trash |
N |
0 |
0 |
1 |
  |
209 |
Trash |
N |
0 |
0 |
1 |
  |
210 |
Tools |
N |
0 |
20 |
1 |
  |
211 |
Basket |
N |
0 |
1 |
1 |
  |
212 |
Research Notes |
Y |
1 |
50 |
1 |
  |
213 |
Incense |
N |
0 |
30 |
1 |
  |
214 |
Mined Crystal |
Y |
1 |
30 |
1 |
Quest item |
215 |
Lab Equipment |
Y |
1 |
70 |
3 |
  |
216 |
Lab Equipment |
Y |
1 |
70 |
3 |
  |
217 |
Lamp |
Y |
1 |
3 |
3 |
  |
218 |
Stone Crescent |
Y |
1 |
0 |
1 |
  |
219 |
Old Records |
Y |
1 |
1 |
1 |
  |
258 |
Bandages |
Y |
1 |
5 |
0.5 |
Bandage Self |
260 |
Pitcher |
N |
0 |
2 |
2 |
  |
261 |
Bolt of Cloth |
Y |
1 |
40 |
2 |
  |
262 |
Bar of Iron |
Y |
1 |
30 |
8 |
  |
263 |
Bucket |
N |
0 |
2 |
2 |
  |
264 |
Amphora |
N |
0 |
2 |
2 |
  |
265 |
Golden Goblet |
N |
0 |
200 |
3 |
  |
266 |
Plate |
N |
0 |
2 |
2 |
  |
267 |
Sheet of Papyrus |
Y |
1 |
12 |
0.2 |
Quest item |
268 |
Dice |
N |
0 |
12 |
0.2 |
  |
269 |
Scalpel |
N |
0 |
12 |
0.2 |
  |
270 |
Thread |
Y |
1 |
5 |
0.2 |
  |
271 |
Trowel |
N |
0 |
4 |
0.2 |
  |
272 |
Pen and Ink |
N |
0 |
4 |
0.2 |
  |
273 |
Candle |
Y |
1 |
2 |
0.2 |
Light |
274 |
Lamp |
Y |
1 |
12 |
0.2 |
Light |
275 |
Potted Plant |
N |
0 |
12 |
5 |
Quest item |
276 |
Clay Jug |
N |
0 |
2 |
5 |
  |
277 |
Clay Pot |
N |
0 |
2 |
5 |
  |
278 |
Teapot |
N |
0 |
5 |
5 |
  |
279 |
Mug |
N |
0 |
3 |
5 |
  |
280 |
Teacup |
N |
0 |
3 |
5 |
  |
281 |
Boardgame |
N |
0 |
12 |
3 |
  |
282 |
Saw |
N |
0 |
7 |
2 |
  |
283 |
Board |
N |
0 |
1 |
10 |
  |
286 |
Cauldron |
N |
0 |
2 |
20 |
  |
400 |
Scissors |
N |
0 |
4 |
2 |
Quest item |
401 |
Pillow |
N |
0 |
2 |
1 |
  |
402 |
Towel |
N |
0 |
2 |
1 |
  |
403 |
Pot |
N |
0 |
3 |
1 |
  |
404 |
Goblet |
N |
0 |
15 |
1 |
  |
405 |
Rolling Pin |
N |
0 |
3 |
1 |
  |
406 |
Ale |
Y |
1 |
12 |
1 |
  |
407 |
Wine |
Y |
1 |
12 |
1 |
  |
408 |
Broken Sword |
N |
0 |
0 |
5 |
  |
409 |
Broom |
N |
0 |
3 |
5 |
  |
410 |
Mop |
N |
0 |
3 |
5 |
  |
411 |
Shovel |
N |
0 |
8 |
5 |
  |
412 |
Pick |
N |
0 |
8 |
5 |
  |
413 |
Bucket of Water |
N |
0 |
2 |
2 |
  |
414 |
Tongs |
N |
0 |
2 |
2 |
  |
415 |
Pincers |
N |
0 |
2 |
2 |
  |
416 |
Rope |
N |
0 |
2 |
2 |
  |
417 |
Pipe |
N |
0 |
2 |
2 |
Quest item |
418 |
Ceramic Pot |
N |
0 |
2 |
2 |
  |
419 |
Lantern |
Y |
1 |
2 |
2 |
Light |
420 |
Clay Bowl |
N |
0 |
2 |
2 |
  |
421 |
Clay Brick |
N |
0 |
2 |
2 |
  |
422 |
Trash |
N |
0 |
0 |
2 |
  |
423 |
Broken Clay |
N |
0 |
0 |
2 |
  |
424 |
Broken Pot |
N |
0 |
0 |
2 |
  |
425 |
Dry Bone |
N |
0 |
0 |
2 |
  |
426 |
Alchemical Equipment |
N |
0 |
40 |
2 |
  |
427 |
Alchemical Equipment |
N |
0 |
50 |
2 |
  |
428 |
Fishing Pole |
N |
0 |
5 |
2 |
Quest item |
429 |
Scales |
N |
0 |
15 |
2 |
  |
430 |
Blanket |
N |
0 |
5 |
2 |
  |
431 |
Spoon |
N |
0 |
2 |
2 |
  |
432 |
Fork |
N |
0 |
2 |
2 |
  |
433 |
Knife |
N |
0 |
2 |
2 |
  |
434 |
Vase |
N |
0 |
20 |
2 |
Quest item |
435 |
Sentinal Power Stone |
Y |
1 |
100 |
1 |
Quest item |
436 |
Stone Limb |
N |
0 |
0 |
1 |
  |
437 |
Chitrach Claw |
Y |
1 |
0 |
1 |
Quest item |
438 |
Eyestalks |
Y |
1 |
0 |
1 |
  |
481 |
Chitrach Husk |
Y |
1 |
2 |
2 |
Quest item |
482 |
Broken Bit of Husk |
Y |
1 |
2 |
2 |
  |
487 |
Useless Trinkets |
Y |
1 |
0 |
2 |
  |