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Page Content... WALKTHROUGHS/UPPER AVERNUM/BANDIT LAIR
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I'm writing this from the perspective of having entered from the Wolf Pit.
Once you've come up the ramp you'll immediately be attacked by two
bandits. Once you've dealt with them, stay in, or enter combat mode and
head towards the right. There's a thug mage in this group of bandits
who will cast sleep on you, and you want to get him out of the way as
soon as possible. Once you've killed this group of bandits make sure to
check and see if any of them have dropped decent weapons, and there's
also some First Aid Kits on a bench against the wall if you want them.
**NOTE: This is one of the best places to equip yourself with
halfway decent items early in the game. By the time you leave your
entire party should have at least Iron Short Swords and Leather Armor.
Note I mean Leather, not Poor Leather. Don't forget to check the bows
if you have an archer in your party, as there are sometimes a couple
Ash Bows lying around, as well as some Iron Javelins if you want
someone to use thrown missiles.**
Once you're done in this first room open the doors to the south.
There's a group of bandits, and one apprentice mage in here, so it's
best to enter already in combat mode. The apprentice mage sometimes
drops a healing potion.
Now check the rooms to either side, and you'll find an archer in each
one. Check the dressers and chest in the room to the west for some
coins, and one of the crates in the room to the east has some dried
meat. The small room off this room contains a chest, which used to
contain their loot, but it's not there anymore.
Go back to the middle room and then go south again. This is kind of the
same set up, except that it's all one room and there are two archers on
each side. The benches in the middle contain mostly stone arrows, but
there are also a few iron ones and some iron javelins.
Now go back to the area where you battled the Thug Mage, and go either
south or east, doesn't really matter which way you choose first, but be
aware that there are a few bandits wandering around on either side, and
you'll probably bump into them. Follow the passage along the side of
the rooms you were just in until you get to a section where it dead
ends with a pink section of wall. These pink sections are actually
secret doorways, and you can go through them. You'll find some items on
either side, but nothing to really write home about. There's also some
more bandits out here, but I've found them to be rather unpredictable
in when and where they appear.
Now head along the front of the lair to the east and follow a long
passage to the trash pit. There's a couple cave slimes back here, and a
lamp and a set of lockpicks. You can go over to the west side now if
you want, but I usually wait, for reasons you will soon see.
Go back into the Bandit Lair through one of the secret doors, to where
you first entered from the Wolf Pit. Just to the side is a passage
leading up. Go up the passage and through the door to battle a few more
bandits. There are two locked doors at the top of this room. The one
closest to the water reservoir contains a few good items, including a
strength potion, a curing potion, some healing herbs and a few other
minor goodies. The other room contains a little bit of food. If you
turn the wheel in the corner it will open the portcullis, which leads
to the passage that goes back to the front of the Lair on the western
side, and there's also a few rats.
Go back through the portcullis and follow the short hall down until you
reach a door leading to the west. Go through it and pick up a healing
potion, and some energetic herbs from the dresser. Go through the next
door and you'll find yourself in the Bandit Temple. There's an evil
priest and some bandits to kill, and I sometimes find a Steel Short
Sword after I've killed everyone.
Leave the temple the way you came in, to avoid having to pick the lock,
and go back into the short hallway. If you go through the doorway at
the end of the hall you'll find yourself in a small room with the
locked door to the temple, and a door leading to another passageway.
Go out into the passage way and down until you reach a branch leading
off to the west. Go through here and enter the pen to kill a few wolves.
Next, go up towards the north. There's a couple cows there, just leave
them alone. Enter the only doorway and you'll find yourself battling
the Bandit leader who has a thug and an apprentice mage for company.
The Bandit leader sometimes drops a Steel Spear. Once you've killed
them enter the small room at the bottom to pick up a Wand of Bolts and
a few other minor goodies. Don't forget to check the chest for coins.
Now go up to the top of the room where you battled the Bandit leader
and enter the bedroom. There's a few coins in the chest.
Now stand beside the dresser to the north, and push against the wall.
You'll find yourself in a chamber with lots of swampy patches, and a
chest. There's a few traps on your way to the chest, which will poison
you if you don't manage to disarm them. Open the chest, disarming
another trap, and get the coins.
Now all the way back down to the front of the Bandit Lair and out into
Upper Avernum. There's some bandits guarding the tunnel, and they'll
attack you when you sneak up behind them. Once you've dealt with them
it's back to Fort Emergence to get your reward from Commander Johnson.
You should have gone up a few levels by now, so don't forget to go to
the training hall to use your skill points.
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