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Avernum Annotated Maps

Credits

Special Thanks to
Dave Rolsky for pointing out the subquest I missed with Ethridge in Bargha;
Mike Doyle for pointing out the subquest I missed with Gad in Formello and the Bag of Sugar I missed in Fort Avernum because it looked just like a first-aid kit;
Samantha Lynn for pointing out a secret area I missed in Formello, and that the fountain in the Tower of Barriers was not so bad as I had thought;
Dr. S. Douglass for his contribution to the strategy page and his pointing out the real value of the Jade Halberd;
Mariann Krizsan at Spiderweb Software for posting a link to this site and offering to host it should I ever become unable to do so;
Brian Ewald for pointing out the no-skill-points bow training in Fort Duvno, a secret door in the Slith Fort in the Scree Pits, and the secret way into the Ancient Crypt in the Motrax Maze;
Alexander Denev for providing the calendar, his contribution to the strategy page, and his inspiring me to make the character stats page (as well as contributing much info on that page and filling a blank on the item stats page);
Ehrin Affolter for pointing out a third way to get into combat in the Arena in Spire;
Brian Miller for pointing out the secret passage in the Drake Tunnels with the Dispel Barrier spell and a subquest I missed in Fort Duvno;
Gareth Dale for pointing out a subquest I missed in Fort Duvno and an easier way to get the Summon Beast crystal in Fort Avernum;
"Crackerjack" (no full/real name provided) for pointing out a secret healing pool I missed in the Spire outdoors map;
"Reishi" (no full/real name provided) for pointing out a secret room I missed in the Ancient Crypt in the Motrax Maze;
Mark Kymalainen for providing his interview with Jeff Vogel for the Avernum 2 page;
Michael Young for pointing out two secret passages I missed and his contribution to the strategy page;
Leah Brown for pointing out the secret door I missed in Erika's tower;
Adam Foltzer for his tip on the strategy page;
Peter McLarnan for pointing out the passable barries in the Slith Fort in the Scree Pits;
Ben Haddick and Matt Jacobsen and Alexander Denev (again), all three of whom pointed out the holiday I missed (Suncome 15th);
Brendon Lieschke for pointing out a secret door I missed in the Slith Fort in Slith Islands North;
James Sager for pointing out a secret room I missed in the ground floor of the Nephilim Fortress;
Scott Rychnovsky for his interesting story and tips on the strategy page;
Jonas Gustafson for pointing out a secret room I missed in the Ogre Cave;
"nwegner" (no full/real name provided) for pointing out another secret room I missed in the Ogre Cave, as well as finding a typo in the Newbielande map;
Pete Vrankovic at Gamer's Alliance Inc. for his contribution to the strategy page (cribbed from his glowing review of Avernum) and for linking back to my site in his review;
and, of course,
Jeff Vogel (and everyone at Spiderweb Software) for the game and the hours of entertainment provided therein.

Reviews

Don't believe me when I say the game is good? Check out the reviews:

What I would Change About Avernum

Well, that's about it, actually. It was a good game. The game had a lot of content, originality, and style. And to me that's much important than latest and greatest graphical 'wow'. I design my web pages for content and style over flash and graphics, and I respect game designers who do so as well. The only thing I feel vaguely sorry about is that it inspired me to make a site that probably makes ordering their hint book pretty redundant (though I don't know, I haven't seen it. It might contain a lot of stuff I missed).

Feedback

You can write me at hasen@flash.net - let me know if I missed or misspelled anything.

Copyright and Authorship Info

Avernum is copyright 2000-2001 by Spiderweb Software, Inc. - http://www.spiderwebsoftware.com, All Rights Reserved.
"Avernum" and "Spiderweb Software" are trademarks of Spiderweb Software, Inc.
The annotated maps were made by silver Harloe

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